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Item codex

This library describes the contents of the module: items, stats, prices, merchants and what changed at every published version. It spoils the game. Nothing is shown until you ask for it.

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Item changes in v005n

2024-03-27 (approximate date) — 23 items touched — browse every item as of v005n

What changed in v005n

Release notes

-Added a nwsync server : it contains custom baseitems.2da and domains.2da files. -Shifter weapons and puissant : (modifiied by Update v006c) -All permanent properties are merged while shifting -Temporary properties from a focused weapon or same weapon used by shifted form : merge of all temporary properties, including puissant bonuses. -Temporary properties from an unfocused weapon : merge only damages from non puissant bonuses. If it works as intended, I'll do the same for gloves. -added back the cleric domains from this update threetownsboard.boards.net/thread/995/new-cleric-domains?page=1&scrollTo=9182. No need to add the domains.2da file in your override folder, nwsync takes care of it for you. -upgraded ball of lightning spell : base damage is now 3d6 for each ball instead of 1d6 -added missing dyes -fixed some typos

Changed items (23)

  • Acid Arrow +5
  • Arrow +5
  • Bolt of Fire +5
  • Boots of Hardiness +5
  • Boots of the Sun Soul +5
  • Bracers of Armor +7
  • Bullet +3
  • Composite Longbow +7
  • Composite Shortbow +7
  • Darkwood Heavy Crossbow +7
  • Gloves of the Hin Fist +7
  • Gloves of the Long Death +7
  • Gloves of the Ten Dragons +7
  • Heavy Sling +7
  • Ice Arrow 2d6
  • Knife Edge Greaves +5
  • Light Cloak of Deflection +7
  • Masters Shocking Bullet
  • Ridged Helm +7
  • Scales of Occidio +7
  • Soulfire Double Axe
  • Talons of Occidio +7
  • Trident +7