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2024-11-30 — 2 items touched — browse every item as of v006l
-improved the random spawners in Sendauntra and Trighton -improved Soulvault's spawner timer -> more frequent random spawns depending on the number of players -fixed a bug when the ennemy summon was following you even when spell gsanc or improved invisibility on -added remove blindness scrolls at Isle of Secrets healer shop -expanded widgets selection list (for those wondering it took several hours) -increased dex bonus for some armors types so they all get the +9AC total -added a Keen remover stone in Blackmarket supplies. Place it in the forge with the weapon you want to remove keen from. -balancing to PM summons : reduced the chance for the ranged summons auras to trigger. Reduced the damage resistance. -added a shop cleaner. When sold in blackmarket or pawnbrokers items are timestamped. Every hour items that are older than 24h will be deleted. -added 2 options in the character settings (scry glass tool), show/hide helmet and cloak. I wanted to improve more endgame stuff but I had to manage the servers issues. That will be for next update hopefully. 2nd PM Summons Changes: -Controlling an enemy undead will replace a PM summon, meaning PMs can have up to 4 summons active instead of 5. -Reduced summons' damage, HP, AC, and resistances. -Limited the uses of the Greater Withering Staff's negative energy burst spell to 15 casts per rest. The PM class remained too strong in the end game after my previous adjustments. I hope that if further balancing is needed, it will involve strengthening weaker aspects rather than nerfing stronger ones.