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2026-02-06 — 1 item touched — browse every item as of v007d
Baits and Repellents for Breeding Chamber Kasporov, Biam's colleague, crafts Baits and Repellents after any adventurer, server-wide, kills 1,000 Manonera faction creatures. When this threshold is reached, the shop receives 2 random baits, and sometimes a repellent (50% chance). A server-wide message announces when Kasporov has completed a new batch. Go to the Dirty Flask and barter with Kasparov. In his store will be baits and repellents. Each of these items will be associated with a particular Manonera faction creature which you are going to kill to charge the item (see below). If you buy a bait or repellent it will appear in your inventory. The baits need to be equipped first: Open your Scry Glass tool. From the Scry Glass menu, access the secondary inventory page (7 slots available). Each slot can hold one bait or repellent item. Use the target button to select baits from your regular inventory to assign to slots. Once linked to the Baits Inventory, items cannot be dropped or sold. Unlinking them restores normal item behavior. This means that you can transfer baits between toons. The baits need to be charged: This will not work unless you have assigned the baits in your secondary inventory. Each bait requires 100 kills of its specific creature type to become fully loaded. The kills are not shared between party members. As you kill matching creatures, your equipped baits automatically track the kills. Once a bait reaches 100 kills, or 50 for a repellent, it's ready to use. Use them in Breeding Chamber: Upon entering the Breeding Chamber, a UI appears to monitor active effects. If the UI disappears leave and re-enter the Breeding Chamber Activate any loaded bait to modify the values. The bait is detroyed. Effects stack and last for 1 hour for baits and 30 min for repellents. Effect types: Concentrated Pheromones: +10% spawn chance, +2 difficulty, maximum 50% spawn chance. Breeding Catalysts: +5 max creatures, +1 difficulty, maximum 55 creatures, Weakening Miasma (Repellent): -1 difficulty, maximum diff 40. Note: BC creatures do not count to reach the 1k and 100 kills counters. Other updates: -Added a "retention tag" device, buyable at blackmarket supplies. This will flag shops items as not cleanable after 12hours. They will remain untils bought or server reboot. This can be used on Blackmarket, towns Pawnbrokers and Scribe merchant. -Increased the maximum stack for throwing axes to 500. -Added a device to copy scrolls in Mages Tower Entrance. (It's a QOL tool, the restriction, DC and prices are the same as it would be to craft the scrolls yourself). -Added Assabiats faction reset to the shrines. -The server will reboot automatically every 96 hours. A vote window will be displayed to delay the reboot by 1 hour if you need to finish a quest, etc.